
//Format: 
//V Vempire
//B Block
//M Mirror
//S> Right Light Source
//S< Left Light Source
//Sv Down Light Source
//S^ Up Light Source
/* Original
 var gridContainer = [
["B","B","B","B","B","B","B","B","B","B"],

["B"," "," "," "," "," "," "," ","V","B"],

["B"," ","V"," "," ","Sv"," ",""," ","B"],

["B"," ","Sv"," "," "," "," "," "," ","B"],

["B"," "," "," "," "," "," ","S^"," ","B"],

["B"," "," ","V","S>"," ","V"," "," ","B"],

["B"," "," "," "," "," ","V"," "," ","B"],

["B"," ","M"," ","V"," "," "," "," ","B"],

["B"," "," "," "," ","M"," "," ","M","B"],

[" ","B","B","B","B","B","B","B","B","B"]
];
*/

 var gridContainer = [
["B","B","B","B","B","B","B","B","B","B"],

["B"," "," "," "," "," "," "," ","V","B"],

["B"," ","V"," "," "," "," ",""," ","B"],

["B"," ","Sv"," "," "," "," "," "," ","B"],

["B"," "," "," "," "," "," ","S^"," ","B"],

["B"," "," ","V"," "," ","V"," "," ","B"],

["B"," "," "," "," "," ","V"," "," ","B"],

["B"," "," "," ","V"," "," "," "," ","B"],

["B"," "," "," "," "," "," "," "," ","B"],

[" ","B","B","B","B","B","B","B","B","B"],

["M"," "," "," "," "," "," "," "," "," "],

[" "," "," "," "," "," "," "," "," "," "],

[" "," "," "," "," "," "," "," "," "," "]
];


 var objectRotation = [
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0]
];